The downloads:

miss.arc.zip
elite.arc.zip
dev.arc.zip
manual.zip
manual_dos.zip

The reason for the strange filenames is that these are encrypted as !SparkFS archives, the most common Acorn compression utility. To run these on an Acorn, you must have !SparkFS or similar installed (even a reader will do, it's available free). You must also remove the .zip extensions - I only put these on so that you can easily check in Windows what's in the archives. So, descriptions:

miss.arc.zip

Mission pack - if you're too impatient to get the ArcElite missions naturally, these savegames start you at the beginning of each mission. Note that you start as at Lave - blank ship, 100 credits, etc. There are the four missions: Genesis (the genesis capsule), Medicine (the four compounds needing mixed for the Groigan plague), Z_Pino (the infamous pirate's son; see also my story "Vendetta" which is related to this) and Zartid (the TriAlliance traitor with the stolen plans). Also included with each savegame is a textfile containing mission information, snippets of text or examples from the mission screens, etc.

dev.arc.zip

I included this one just for fun. It contains an example of the algorithm used to generate the ships (just does random bouncing shapes), and an application called !NewText, which can be used to generate the font used in ArcElite. Good for people like me who like to use that in graphics and so on, for ArcElite sites :-)

elite.arc.zip

Last but not least, the cheat resources. Contained are the following (with brief description; the cheat modules are described in more detail on my Gold Edition "Cheats and Downloads" page).

Elite114 - cheat module
Elite114_1 - cheat module
Elite114+ - cheat module
Elite114++ - cheat module (sorry for the crappy filenames, I'll change these when I have more time)
!Elite+ - basic hack program
!EliteCheat - more advanced hack program (good for mission settings)
!EliteEdit - the best hack program; can alter many parameters
!EliteTrad - actually, this seems to be broken. Anyone want to have a look at it?
!éliteExt - THE EXTENSION for ArcElite - gives you IFF (ship identify module) for crosshairs, cargo hold meter, green fluffy dice in cockpit (which swing as you roll the ship) and customisable rear window sticker (see above). A must have!
!éliteHack - another basic hack module
!RevMouse - program to reverse the mouse for firing out the back. I never found a use for it, to be honest.

manual.zip

The manual, in segregated text files. Plus a couple of other interesting bits and bobs. Also note that you can download this in a more PC-compatible version thanks to Selezen, by downloading the archive manual_dos.zip. The extra files include Warren Burch and Clive Gringras' original ideas file for what they might try to do in the game; some code from the mission modules (interesting for programmers but also for pilots curious about what other mission text there was) and the Alien Patterns file, which was a determining listing of what action an might happen (for example, what an AI vessel might perform) when you hyper- or interspace into a new region.

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